I am a postdoctoral research fellow at the Multimedia and Interactive Computing Lab, Nanyang Technological University. My broad research interests lie at the intersection of computer graphics, computer vision, and numerical optimization. Specifically, I am interested in problems revolving around geometry processing (shape analysis, deformation), sketch understanding, 2.5D modeling, and deep learning (for graphics and 3D vision).
PhD Computer Science, 2017
Nanyang Technological University
BTech Information Technology, 2009
Anna University
Lightweight C++14 header-only library for NURBS curves and surfaces
Golang wrapper for the popular Delaunay triangulation & Voronoi tessellation library originally written in C by Jonathan Shewchuk.
I serve as a technical paper reviewer for the following journals and conferences.